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Rommel And Afrika Korps 5.8.3.0 - Google Play




About Rommel And Afrika Korps

Rommel and Afrika Korps is a turn based strategy game which takes place in the North African theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011 After the Italian forces...

Rommel and Afrika Korps is a turn based strategy game which takes place in the North African theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011


After the Italian forces collapse in North Africa, German HQ sends in German reinforcements, led by the famous Desert Fox Erwin Rommel. Soon, the German Africa Corps (known in Germany as Deutsches Afrikakorps, or DAK) springs from an assumed defensive setup to a lightning-fast attack across the barren desert area. In spite of serious logistics challenges caused by the overextended supply lines, Rommel manages to threaten the British strongholds of Cairo and Alexandria. During the North African desert campaign, both sides are forced back and forth several times, but eventually the Axis supply troubles combined with Allied aerial superiority spell the end of the Axis adventure in Africa. Can you do better?

Includes fuel logistics (transporting fuel from own supply cities to the armored/motorized units, but thanks to relatively small number of units in play, the micromanagement does not get out of hand.


"There exists a real danger that our friend Rommel is becoming a kind of magical or bogey-man to our troops, who are talking far too much about him. He is by no means a superman, although he is undoubtedly very energetic and able."
- British General Claude Auchinleck, in a directive to his officers


FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup, including some of the related events, as Operation Flipper, Bardia Raid, sand storms, less than perfect collaboration with Italian troops.

+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, etc.

+ Settings: A long list of options available to alter the look of the gaming experience: Change difficulty level, hexagon size, turn some resources OFF, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.


Supply Rules: To keep your armored and motorized divisions on the move you must use Fuel Trucks to transport fuel from Fuel Depots to front line units. Fuel Depots can be refueled only from El Agheila (unlimited amount) or Tobruk (limited amount). Meanwhile only El Agheila and Benghazi provide food supply, so units must have a route to either of these cities after the British forces have moved.


How to Win: In order to be a victorious general, you must coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain crushing local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines using your wits.


Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username (only a text string) used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. The app only requests the permissions it needs to function.

"Rommel was a tactician of the greatest ability, with a firm grasp of every detail of the employment of armor in action, and very quick to seize the fleeting opportunity and the critical turning point of a mobile battle. I felt certain doubts, however, about his strategic ability, in particular as to whether he fully understood the importance of a sound administrative plan. Happiest while controlling a mobile force directly under his own eyes he was liable to overexploit immediate success without sufficient thought for the future."
- British General Harold Alexander



Previous Versions

Here you can find the changelog of Rommel And Afrika Korps since it was posted on our website on 2014-06-13 23:24:33. The latest version is 5.8.3.0 and it was updated on 2024-04-22 13:48:17. See below the changes in each version.

Rommel And Afrika Korps version 5.8.3.0
Updated At: 2024-01-10
Changes: v5.8.3 + Added few more British artillery units (later in campaign) + Setting: Turn making a failsafe copy of the current ongoing game ON/OFF + Fix: Movement arrows didn't scale correctly on some devices v5.8.2 + New Bersaglieri icon + Accuracy: Artillery/Airforce can use MPs to prepare for the next strike + Revamped movement arrows + Setting: Alter how strongly hexagon grid is drawn + Setting: Scattered Units marked with symbols instead of icons (various options) + Setting: Rounded Display
Rommel And Afrika Korps version 5.8.2.1
Updated At: 2023-10-13
Changes: + New Bersaglieri icon + Accuracy: Artillery/Airforce can use MPs to prepare for the next strike to make it more efficient + Revamped movement arrow drawing mechanism + Setting: Alter how strongly hexagon grid is drawn on the map + Setting: Scattered Units marked with symbols instead of icons (various options) + Setting: Rounded Display: If turned ON, the game tries to pad the status line text to prevent info being covered by the rounded corner + Fix: Occasional loss of one of the TMP locations
Rommel And Afrika Korps version 5.8.0.0
Updated At: 2023-08-22
Changes: + Fuel Trucks can give up 3 fuel to gain 1 MP + Setting: support units can have higher/lower selection priority + Setting: MAP button can show full screen map with default city icons or VP is drawn over the city in a circle + Setting: Automove can focus the map into direction of travel + Resting in city only requires two hexagon radius of enemy-free area + Slightly bigger Status Line at the bottom of the screen + Only one Disband action (via long press of REL button) allowed per turn + 40 UNDOs
Rommel And Afrika Korps version 5.7.4.1
Updated At: 2023-07-21
Changes: + Fuel truck will have FUEL button to manually give away fuel to another unit in the same hexagon (enabled if automatic fuel delivery is turned off) + Setting: Turn AutoMove ON/OFF or alter its effective range (moving the selected unit multiple hexagons after one faraway tap) (UNIT SELECTION segment of Settings) + AI: Trying to reduce excessive tactical-task-switching + Fix: Units marked permanently done losing their status after Italian lack of collaboration event
Rommel And Afrika Korps version 5.7.2.0
Updated At: 2023-06-08
Changes: + Added British Antitank Gun units (new games only) + If a unit covers a tactical route, narrow green line drawn over the unit to indicate the route (similar to blue line draw on units to indicate a river) + More effective Luftwaffe bombardment + Simplified Shield-styled city icons
Rommel And Afrika Korps version 5.7.0.0
Updated At: 2023-05-08
Changes: + Difficulty level affects the amount of maximum fuel in fuel depot + Added few British rear area fuel depots between Cairo-Alexandria + A Chance from time to time exchange 10 TMPs to a night convoy (delivers random resources) + Number of UNDO-actions increased to 20 + Stats include length of the front-line + HOF cleared from the oldest scores
Rommel And Afrika Korps version 5.6.2.0
Updated At: 2023-01-28
Changes: + Added Bersaglieri unit type: The player gets two units as reinforcements to represent units rebuilt after Operation Compass + Setting: Draw 1921–1933 war ensign flag over empty spots on map over player controlled area (if any) + Stats show total travel by ground combat units per turn
Rommel And Afrika Korps version 5.4.6.0
Updated At: 2022-04-12
Changes: v5.4.6 + HOF relocated to web (see dev-log for details) + Setting: HOF: Send scores to online database (ON/OFF switch) + Setting: Turn major developer alerts ON/OFF + Added more military history quotations v5.4.4 + Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity depends on the Difficulty Level + AI artillery might escape capture + AI: Improvements in front line coherence + HOF cleared from the oldest scores
Rommel And Afrika Korps version 5.4.4.1
Updated At: 2022-01-14
Changes: + Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity of enemy-blocks-replacements depends on the Difficulty Level + AI artillery might escape capture (happens less often than General's escape) + AI: Improvements in front line coherence + HOF cleared from the oldest scores
Rommel And Afrika Korps version 5.4.2.0
Updated At: 2021-08-08
Changes: + Fog-of-War: Sometimes enemy HP drawn as ? + Assigning +1 HP replacements: The unit can't be adjacent to more than one enemy hexagon or out of supply + Victory Point Status: The number of VPs player currently controls and the amount of VPs required for victory drawn on the screen on yellow box (ON/OFF option in the settings) + More Axis replacements + Fix: Square city icon issue + Icons: Brightened the darkest units


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Users Rating:  
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Downloads: 7
Updated At: 2024-04-22 13:48:17
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free Trial